Especially if all animals have run into the same direction, the herd will likely regroup. This is often done by trotting in order to catch up with the leader again. When the animals have calmed down, they will attempt to regroup. After you spook the herd either by shooting or your presence being detected, the herd will scatter. If luring attracts the leader, the rest of the group will follow. It could even be a female animal among a mixed gender group. This is not necessarily the highest scoring animal in the group. In theHunter Classic, some animal interaction can be observed. In real life animals interact with other animals, be their from the same or from other species.
Animals can detect movements in freelook mode.A rule of thumb is to move slowly and stay behind solid objects as much as possible.For instance the chance of detection when running is twice that of when walking. Movement speed effects the probability of detection.If you are careful and look around slowly you increase your chance of not being detected. Only fast camera rotations count as movement.Animals detect camera movements like walking, running, changing stance and looking around.Animals do not detect the loading of weapons, the charging of stands, etc.
This article is based on this developer post in the game forum. Other animals only represented by their sounds (bugs, eagles, frogs, cicadas, etc.).Circling crows over carcasses in Timbergold Trails.Fish in ponds and rivers, not the oceans.The Rat - can be shot but not harvested.There are many animals in the environment that merely add to the atmosphere, but are not really huntable can be shot and harvested with the HunterMate.leave clues in the game ( tracks and calls).The following animals are permanently huntable, i.e.